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Tim & Max Solve All The Problems With Popular Culture: Episode 2 – Hypersexualisation

Posted by geeksyndicate on January 23, 2012

Tim and Max Solve All The Problems With Popular Culture is STILL the newest podcast in the stable of winged horses that is the Geek Syndicate Network.

The podcast aims to do exactly what it says on the tin – young bucks Tim Swann (@tetrarchangel on twitter) of Psycomedia and Max Barnard (@maxy_barnard on twitter) of You Must Hear This identify a key area where popular geek culture falls down and then try and come up with some ways that both the creators and the audience can fix it.

In our second episode, we discuss hypersexualisation, and how the great and the good can fall down (at least in Tim’s fragile mind and innocent eyes) by sex getting in the way of their art, and the bad can make everything worse with their impact on sexuality in and out of the arts. But don’t worry, there are solutions too! Harry Potter fan-fic features more than you might like.

Direct Download: Tim and Max Solve All The Problems With Popular Culture: Episode 2 – Hypersexualisation
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2 Responses to “Tim & Max Solve All The Problems With Popular Culture: Episode 2 – Hypersexualisation”

  1. Sam said

    After listening to the first episode, I began to suspect that I was insufficiently in tune with geek culture to follow the podcast (I’m not particularly satisfied with “geek” as characterization of a subsection of culture, but it’s a useful shorthand). As someone who has played not only the Wizards of the Coast Star Wars role playing game, but also the earlier West End Games version, I found that revelation somewhat alarming. To me at least, this episode was more approachable, because it examined the issue across a variety of media rather than focusing on one area, such as comic boos (on of my cultural blind spots). I look forward to the next episode.

    • Maxy Barnard said

      Thanks for the comment! I’m glad this episode was more penetrable to you, and it’s worth mentioning that the future episodes should be similarly wider in scope.

      AND you’ve just clued me into the fact that there was a Wizards of the Coast Star Wars role playing game, which is now intriguing the heck out of me, so thank you for inadvertently cluing me onto that

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