GAME PREVIEW: 12 is Better Than 6

“12 is better than 6.” What does that mean? According to Ink Stains Games, developer of the so-called top-down shooter, it’s better to be judged by a jury of 12 than to be carried in your coffin by 6 pall bearers. The Top-down action perspective is a rare design choice, but not an alien one. Grand Theft Auto, for one, used the perspective before going third person. The most famed game to have a top-down view was 2012’s Hotline Miami, and that is what 12 is Better Than 6 will be most compared to.


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12 Better Than 6 is a bloody Western tale about a Mexican gunslinger up against a slew of Gringos. Our protagonist is a former slave who sets out to find some answers for himself after escaping his captors. He takes off from Mexico and heads to Texas.

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Our hero uses numerous weapons. He can shoot, stab, or even blow up folk. The environments look simple from still shots, but a lot of the terrain has life to it. You can shoot the glass off a window. The horses sway their necks or take a drink from a trough. Water waves back and forth.

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The color pallet for 12 is Better Than 6 might remind you of a blueprint (especially with all top-down building layouts) but the game can be very colorful. I’m not just talking about the blood of the bad men our Mexican hero spills. The language is also very colorful. This takes place in the 19th century, so no one is pulling any punches, especially where race is concerned. When the story begins to fill out, that’s where the game takes a left turn from the Hotline Miami comparisons, and starts to feel a bit like Django Unchained, or Red Dead Redemption.

12 is Better Than 6 plans to come to all major computer OSes. If you are interested in supporting the development of the game, the Kickstarter is here. They have less than a month to hit their goal.

GS Blogger: Vichus Smith

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