King Arthur – The Sidhe

At the tail-end of last year, Neocore Games started putting out promotional material for a fantasy real-time strategy PC game based on the legends of King Arthur.

Near as I can tell, things have gone dark since then, but they’ve just put out a description of one of the races in the game, which suggests that they’re still working on the game. It’s for a race called the Sidhe:

“And the ancient race of the Sidhe has returned from the realm of twilight and thorns… “

The mystical race of the Sidhe is as old as Britannia itself. They were here when the land was young and filled with wonders. They walked among the first mortal tribes and they were feared by the mortal children of the new age: but as humankind grew stronger, the Sidhe withdrew to the realm called Tir na nÓg, the land beyond mortal understanding. They still exist in legends as the Fair Folk, faeries, spirits or even gods.

But the creatures of the Sidhe are not the small, winged pixies from the old tales. Neither the beautiful elven princesses that knights would love to save, nor the leprechauns with their bags of gold. The mightiest warriors of the Sidhe had been powerful soldiers, kings, wizards and enchantresses. The Sidhe had their own legendary heroes that the mortals of Britannia call now the gods of the Old Faith – Dana, Lugh or Prince Nuada Silverhand.

That all sounds like fairly typical fantasy fare, but it at least indicates that they’re still working on the game.

I’m a little uncertain what to expect, to be honest. Last year they posted a trailer and some screenshots that made the game look like a very nice Total War clone, with fantasy leanings, and while no similar games have really challenged the Total War franchise’s deserved dominance for gameplay, the inclusion of a fantasy hook would certainly make this worth a go.

However, where a proper, decent real-time strategy game with full-on resource management elements, set in a fantasy world, would certainly be welcome, I can’t help wondering whether they haven’t hobbled themselves a bit audience and story-wise by tying it to the King Arthur legends. A game based on Slaine, Warhammer, Middle Earth or some completely new property that allows the open gameplay of the Total War model would be lovely, but for the most part the strongest King Arthur versions have been the ones that included magic in a peripheral, rather than integral way.

It’s going to make some people a little grumpy, is what I’m saying… if it doesn’t just sink without trace. But, hell, you know, some people are always grumpy.

GS Reporter: Nick!

Source: Neocore Games

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