Sony Reveal Project Morpheus

Sony gave a first glimpse yesterday within their presentation at Game Developers Conference (GDC) what has been long rumoured. Virtual Reality is on its way to the PlayStation 4 and it’s codename is Project Morpheus.

Granted this isn’t really new news, it’s been rumoured since at least 2010 that this was being worked on, but it finally looks like this could be coming within the next year or so (no release date or prices have yet been announced). Sony have stated very clearly that Project Morpheus is still within the prototype stage, however it now looks like its being taken to the next level with developers being allowed to get their hands on it with kits starting to be supplied.

Sony Project Morpheus

MCV gave some further details about the announcement:

The unit, which works with PS4, displays in 1080p, has a 90-degree field of view and boasts full 360 degree head tracking. It uses the PlayStation Camera for orientation although is designed to keep working even if the camera loses sight of it.

The device is also able to emulate over 60 virtual speakers and provides full 3D audio, although it will also support custom headphones.

Those concerned about the isolationist elements of the helmet can also output the display to a TV – it will be a traditional display, too, and not the binocular twin-image view commonly associated with VR tech.

The TV output also allows for elements of asymmetrical gameplay. PlayStation Move compatibility is also confirmed.

It was at GDC shown off with two games – Oculus Rift launch title Eve Valkyrie and Square Enix’s Thief, along with two Sony produced demos.

SCE Worldwide Studios president Shuhei Yoshida was also quoted as saying:

“At SCE we view innovation as an opportunity to build on our mission to push the boundaries of play,
Project Morpheus is the latest example of innovation from SCE, and we’re looking forward to its continued development and the games that will be created as development kits get into the hands of content creators.”

The early specs on the new headset are currently:
Component: Processor unit, head-mounted unit
Display Method: LCD
Panel Size: 5 inches
Panel Resolution: 1920×RGB×1080 (960×RGB×1080 per eye)
Field of View: 90 degrees
Sensors: Accelerometer, Gyroscope
Connection interface: HDMI + USB
Function: 3D audio, Social Screen

Sony have obviously stated that these specs are subject to change and with this still within the project stage, the chances are one or two things may be different when it comes out…

This is still really early days, but I personally think this could be a real game changer with the new consoles, and something will make the PS4 really stand out from its competitors.

Source: MCV
Reporter: JMS1701

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