Revolutionary OnLive Gaming Platform launching June 17

OnLive the online games on demand streaming service that was revealed at E3 2009 will officially launch in the US on 17th June. Instead of games taking hours to download or buying them online or in shops, OnLive subscribers will be able to play popular PC titles on demand over a broadband connection with promises of no lag. Jumping on the growing popularity of cloud based software, (cloud computing) games and games saves are all stored and accessed via servers. All the player needs is a broadband connection, OnLive box and a PC,  Mac or TV. With the games server based the speed or power of you PC is irrelevant with the speed of your broadband connection the key factor.

Expensive graphic cards and super fast CPU’s will no longer be needed to play popular PC titles and from 2011 the service aims to provide games in 1080p and 60fps.

OnLive’s launch will be limited to  48  US States and will cost $14.95 per month. According to the Onlive Blog the first 25,000 thousand people to sign up will have the service fee waived for three months.

Launch titles include Mass Effect 2, Assassin’s Creed, Prince of Persia and Borderlands. No date was given for when OnLive will be available in the UK, Europe and the rest of the world

I’ll be interested to see how how it’s received as hardcore PC gamers would want the power their rigs can give and also the mouse and keyboard feel. I guess the target market isn’t hardcore PC gamers and maybe more console gamers who want to play exclusive PC games and those who want to play games but do not want to pay the initial outlay to buy an expensive PC or even a console.

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