Petroglyph Announces New RTS Grey Goo

Veteran developer Petroglyph has announced its new Real Time Strategy game Grey Goo. The developer, which can trace its roots back to the original Command & Conquer, expects the game to breath new life into the RTS genre, building on the great things of games past and eliminating the frustrating and boring aspects which might put some people off.

Grey Goo has been a real labor of love for us for some time now, and we’re incredibly excited to finally start talking about it,” said Ted Morris, Executive Producer at Petroglyph. “We have a rich, lengthy background as RTS developers, dating all the way back to our time on the original Command & Conquer™ at Westwood Studios. We want to bring back some of what made those ‘traditional’ RTS games great while addressing all the lessons we’ve learned along the way. Grey Goo is an experience informed by the collective history of the RTS genre, infused with innovative ideas and a forward-thinking spirit that accomplish something original by incorporating new amalgams for the genre.”

Grey Goo will feature three factions, the Beta, Humans and Goo. Each will enjoy its own distinct strategies and styles of play. Each faction will also have unique and rare ‘epic’ units that will tower above anything else. It will also feature single-player and competitive multi-player game modes.

Grey Goo Screenshot 2

The game’s AI is set to study and react to players’ actions, learning and thinking rather than being merely scripted. It has achieved this by being based on real world Defense Advanced Research Projects Agency (DARPA) concepts, which should help ensure that no game is the same as the one that went before it.

Grey Goo Screenshot 7

Grey Goo is scheduled for release in the autumn of 2014 and should be well worth a look if it can deliver what it hopes to achieve.

Source: Grey Goo
Reporter: Casey Douglass

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